Spline Mesher
2.Getting Started
Importing
Project Setup
Ensure you have the Splines (v2.4.0) package installed.
If the asset is imported without this package installed, demo scene content may have been broken. Reimport the demo scene from the asset store if this is the case (after installing the package).
You can, however, install it manually like so:
Using this asset with 2021, whilst error-free, is not supported. It is not tested on nor subject to support.
Scene Setup
Converting a mesh to a spline
On any MeshFilter component, you can access a quick set up option under the context menu:
What it does:
- (Optional) Adds a new Spline Container
- Adds a Spline Mesher component and assigns the spline and input mesh.
Notes:
- The Spline Mesher and Spline Container components do not necessarily need to be on the same object. Neither does the Mesh Filter!
- Scaling the Spline Container object is supported, but this only yields correct results if the Target Object is entirely separate
Mesh editing
With the new spline mesh created, you’ll already notice that the geometry reacts to the Spline’s shape as you adjust it. This is the crux of the workflow, but the Spline Mesher component holds various others settings.
Next steps
Further subjects: