Publishers are able to set up “upgrade discounts” that offer a discount for a certain asset when another asset is licensed.
This system is used to provide discounts to upgrade to newer versions (eg. a version 2), or as a way to offer a relevant asset. Please keep in mind that this a courtesy.
Discounts may decrease over time as an asset is updated further and further.
Overview
| From | To | Discount | Reason | Expires |
|---|---|---|---|---|
| Stylized Water 2 | Stylized Water 3 | 10% | Major version upgrade | Never (discount decreased after a year) |
| Stylized Water 1 | Stylized Water 2 | 20% | Major version upgrade | TBD |
| Stylized Water 2 | River Modeler | 28% | Relevant asset | TBD |
| Stylized Water 3 | River Modeler | 28% | Relevant asset | TBD |
| Stylized Water 2: Underwater Rendering | Stylized Water 3: Underwater Rendering | 10% | Major version upgrade | Never (discount decreased after a year) |
| Stylized Water 2: Dynamic Effects | Stylized Water 3: Dynamic Effects | 10% | Major version upgrade | Never (discount decreased after a year) |
| Spline Mesher 1 | Spline Mesher 2 | 20% | Major version upgrade | Never |
| Spline Spawner | Spline Mesher | 20% | Relevant asset | Never |
| Spline Mesher | Spline Spawner | 20% | Relevant asset | Never |
| Spline Spawner/Spline Mesher | Spline Extensions | 20% | Relevant asset | Never |
Frequency Asked Questions
Discounts do not stack, so the asset store always presents you with the highest discount available
You will need to be logged into the account that has a license for the asset
These upgrade discounts are set up globally, so arent possible for individual users.
Newly released assets are announced on Discord and in the documentation (top), and the available upgrade discount will always be listed on an assets store page. Keeping some track of current development ensures you can make use of discounted time frames.
This is a common misconception: you dont have to.
Assets cannot be updated and revised indefinitely. Development can be branched off into a separate, new, asset for a number of reasons. That work also needs to be fairly compensated.
A core principle I adhere to is that updates to assets may never:
• Introduces breaking changes, requiring aspects to be redone
• Change workflows drastically
• Remove support for an originally advertised/included feature
This would be detrimental to anyone who uses them in a production.
This does some times mean certain desired features aren’t ever realized, but only have the opportunity in a new (successor) asset.
Not at all. See the FAQ (How long are assets supported and maintained for?)
