Stylized Water 3 – Underwater Rendering Documentation

Stylized Water 3 - Underwater Rendering (Extension)

Stylized Water 3 - Underwater Rendering (Extension)
Version: 3.1.1
Review

8.Troubleshooting/FAQ #

Objects underwater appear to have a bright outline

This artefact is attributed to having MSAA enabled, which causes a descrepancy between the scene’s depth information and the anti-aliased color.

No rendering takes effect, even though the camera is inside an Underwater Area

It’s possible for the Box Collider of two Underwater Area components to intersect. This results in the “other” area being detected as active.

Underwater rendering suddenly gets disabled at certain camera positions/rotations

The camera has likely moved outside of the Underwater Area’s box collider

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Last updated on May 31, 2025
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