Stylized Water 3 - Dynamic Effects (Extension)
2.Getting Started
Base asset
At this point you should already have the Stylized Water 3 asset installed. The Dynamic Effects extension will import directly into its folder. Without this installed first, you’ll be posed with at least one unsolvable console error.
Project set up
For now: Select the water shader in the Stylized Water 3/Shaders folder and click “Recompile”
In order for rendering to take place, you are required to add the “Stylized Water” render feature to your renderer(s).
To do so:
- Open the demo scene, and a popup window will be displayed
- (Or) Go to Window->Stylized Water 3->Set up Dynamic Effects
The render feature itself has several configurable options, all geared towards quality/performance balancing. If you have different pipeline assets, per Quality Level, it is recommended to now adjust these settings eventually each of them.
If you want to make use of Spline functionality, specifically the shoreline wave spawner, install the package from the Package Manager
Scene setup
Go to the Stylized Water 3/Prefabs/DynamicEffects folder
This is a good opportunity to drag in some of these prefabs into your scene, and see what they do.
Demo scene
The demo scene for this asset is an extension to Stylized Water 3’s demo scene. Open it up, and the Dynamic Effects demo scene will open alongside it.
It is recommended to check this out, as it showcases various effects in context.