Spline Mesher - Pro
2.Getting Started
Unity version
The minimum compatible version is Unity 2022.3 LTS. Unity 6 is fully supported, expect for alpha/beta versions.
Please do not attempt to import this asset into a Unity 2021 project. It will auto-install the Collections v2.6.2 package, which isn’t compatible with this version. You’d have to manually downgrade it again to fix your project.
Importing
At all times you must ensure your project is free of any console errors. Unresolved code errors will prevent this asset’s scripts from compiling. This results in all of its functionality remaining unavailable.
Under no circumstances must your project contain a script, without namespace, called “Spline” or “Editor”. This wreaks havoc to no fault of this asset.
These package dependencies will be automatically installed:
- Spline 2.8.3
- Mathematics 1.3.2
- Collections 2.6.2
- Burst 1.8.28
If this dialog pops up, please do restart the editor! It’s required for error-free usage.

Demo scene
Found under Packages/Spline Mesher - Pro/Demo. It contains a range of practical examples with meshes and materials included.
To view the demo scene, a project using the Universal Render Pipeline is required (Default in Unity 6+)

What about the Built-in RP and HDRP? Materials/shaders for the demo scene need to be configured for a specific render pipeline, so inherently excludes others. However, this asset works all the same regardless of any rendering configuration
Scene Setup
Component Setup
Time to start creating a spline mesh!
Go to GameObject->Spline->Mesh->Curve/Fill
See the Components section for a general overview of shared settings.
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