Unreal Engine 4 discovery project
For my minor project I focusing on streamlined and procedural asset production for environments. As well as starting to discover Unreal Engine 4. Rocks are modeled and textured procedurally and the foliage is done with SpeedTree. Every material is created with Substance Designer. Materials I wanted to be able to create stylized rock looks with the ability to add a lot of diversity. I spent quite some...