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This asset is soon to be deprecated! You will still have the ability to download it forever.
A last update will follow where this documentation will be included as a PDF. After 8 years in the running, it is no longer reasonable to put it up for sale.
Thank you for making this asset a long-lasting favorite ❤️
Stylized Water Shader
4.Material instances
If you’d like to have separate water bodies in your scene, each with a (slightly) different appearance, you will need to create a unique material instance for these meshes.
- Create and assign a new material to your water mesh and assign a shader found under /StylizedWater.
- Add the StylizedWater script component.
Make sure only one object has Planar Reflections enabled, otherwise this will incur a huge performance hit.
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