Stylized Water 3 – River Modeler Documentation

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Stylized Water 3 - River Modeler (Extension)

River Modeler for Stylized Water 3
Version: 1.0.0
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3.1.Creating a river #

This tool use Unity’s native spline system. Familiarity with it is assumed here. Fortunately, it is rather straightforward to work with.

You can find a quick-start guide here:  Quick start  Tutorial video

You’ll need to know how to:

  • Create a Spline object
  • Use its editor tool
  • Insert new knots

Creating a river

Go to:

  • GameObject->3D Object->Water->River
  • GameObject->Spline->River

In the dialog box that pops up, you can choose to create the river along with a new spline. If not, you are to assign the spline to use in the inspector.

To add a river to an existing spline, an option is available in the Spline component’s context menu

With the new river created, you’ll already notice that the river geometry reacts to the Spline’s shape as you adjust it.

This is the crux of the workflow, but the River Modeler component holds various others settings.

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Last updated on August 27, 2026
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