📣 UNITY 6
Reminder: this asset is developed for use with Unity 2020-2023.2
Stylized Water 3, for Unity 6, is available now!
If you have purchased a license for Stylized Water 2 less than 45 days ago you are able to upgrade for free! This option will be available until December 31st 2024. (upgrades are a fixed system, no exceptions can be made by either me or Unity staff)
A 25% upgrade discount will remain in effect until June 2025.
Stylized Water 2
3.1.Update guide
Use of a version control system is assumed, and otherwise strongly advisable for any Unity project
To Stylized Water 3
See Stylized Water 3 documentation page.
To 1.3.0+
This version sees some changes required to make multi-selection of materials possible. In effect splitting up certain material properties.
When selecting any water material, a popup will appear to notify you that it needs updating. This process ensures that no settings are lost!
To 1.4.0+
As if this version, it being a major update, the water shader is now generated through C#.
This means that the shader is now in a different file altogether, making the “current” one obsolete.
This prompt will appear the moment the updated package is imported.
Fallback, manual steps:
- Select any and all water materials, and change the shader from “Universal Render Pipeline/FX/Stylized Water 2” to “Stylized Water 2/Standard“
- Delete the following shaders in the “Stylized Water 2/Shaders” folder
- StylizedWater2.shader
- StylizedWater2_Tessellation.shader
- UnderwaterMask.shader
- UnderwaterShading.shader
- Waterline.shader
- UnderwaterPost.shader