SC Post Effects
Creates ghosting and a halo when looking directly at a bright spot.
This effect requires the HDR toggle to be enabled on your camera or Render pipeline configuration
This effect is easier to tweak by placing a sphere in the scene with an emissive material. The material’s emissive value must exceed the “Threshold” value set in the effect. You can check the behaviour of the effect by looking at this sphere and away from it.
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