Unity 6 upgrade available!
A new – Unity 6 specific – asset has been released. It boasts a range of improvements and new features.
For more information see this blog post.
A 20% upgrade discount remains in effect. If you’ve purchased this asset after April 1st 2026 (after the development announcement) then you can upgrade for FREE.
8.Effects
It’s important to remember the rendering order can greatly affect the behavior of the effects. You can adjust the order on the “Post Process Layer” component on your camera.

You’ll notice effects are categorized as “Before Stack” or “After Stack”, this indicates when an effect is executed. For instance, some effects must execute before the stack so no tonemapping has yet been applied, allowing them to access HDR color values.
A few examples:
- If the Ripples effect is put before the Edge Detection effect, the edges will not be affected by the Ripples.
- If Tube Distortion is put after Scanlines, the scanlines will also be distorted.
Parameters (where needed) have tool tips that describe their function, hover over a parameter name to view them

