Foliage bending
The Foliage and Grass shaders support basic player interaction. In order to enable this, the “FoliageBender” script component must be attached to a GameObject in the scene, parented to the player. You can only have one of these scripts active at a time.
Once added, move it to the base/feet of your player:

You can grab the “FoliageBender” prefab found under Prefabs/Effects/.
Materials using the foliage and grass shaders feature a “BendingInfluence” parameter which determines how much influence the Grassbender has on the material.
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