Fantasy Adventure Environment
The fog sheet is a quad mesh which fades out/in based on its distance from the camera. It can be used to highlight certain areas (push/pull concept) or to enunciate a silhouette.
The shader has an optional texture slot, to add, for instance, a cloud texture.
You can see how it’s being used in ABZU in the following GDC talk: http://www.gdcvault.com/play/1024409/Creating-the-Art-of-ABZU (17:57 mark)
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