Fantasy Adventure Environment Documentation

Fantasy Adventure Environment
Version: 1.5.5

Fog sheet #

The fog sheet is a quad mesh which fades out/in based on its distance from the camera. It can be used to highlight certain areas (push/pull concept) or to enunciate a silhouette.

The shader has an optional texture slot, to add, for instance, a cloud texture.

You can see how it’s being used in ABZU in the following GDC talk: (17:57 mark)

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Last updated on August 7, 2017
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