Spline Spawner Documentation

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Documentation is a draft, and does not relate to the preview version.

Spline Spawner
Version: 1.0.0
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3.4.Modifiers #

A modifier represents a script that alters spawn points in some way. They are processed after the Distribution happens, but before the spawning takes place. Combining multiple together in sequence can achieve many different results.

Offset

Shifts the positions by a fixed or random amount in the XYZ direction

Rotate

Rotates the spawn point in degrees. Either fixed or randomly

Scale

Scales the spawn point, either uniformly or on specific axis

Snap To Colliders

Finds a collider along the configured direction and positions and/or rotates the spawn point towards it

Height Filter

Removes spawn points that fall outside of the configured height range (min/max), with an optional falloff

Curvature Filter

Limits spawn points to sections on the spline curve that fall within the configured min/max turning angle

Cull

Generates a virtual noise pattern, and removes spawn points that fall within a specified cutoff range.

Snap To Grid

Snaps the spawn point position to a virtual grid of the specified size. Option to specify which axis (XYZ) are affected.

Custom

Custom modifiers can also be scripted. See the related section.

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Last updated on July 10, 2025
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