Spline Mesher 2.0 Documentation

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Spline Mesher 2
Version: 2.0.0
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1.1.Upgrade guide #

If you own a license to Spline Mesher 1.0, then a 20% upgrade discount will be available on the asset store. This is applied automatically.

Updating from Preview to Release version

You’ll need to delete the preview version entirely before importing the release version from the Package Manager.

Updating from 1.3.2 to 2.0.0+

Version 2.0 is technically a completely new asset, and a major upgrade. Though it is possible to upgrade projects with likely very little touch-up work needed!

Migration Tool

In a project with both Spline Mesher 1 and 2 installed a migration tool becomes available.

Console warnings along the lines of “Cannot add menu item ... for method... because a menu item with the same name already exists.” can be safely ignored!

The tool will convert a Spline Mesher into a Spline Curve Mesher component, and copy/transform any relevant settings.

After completion, there is no perceivable difference in the generated geometry!

1. Access it through the Spline Mesher 2.0 -> Migration Tool menu

2. Convert any prefabs first

3. Migrate any scene instances. Repeat this for any other scene containing spline meshes.

4. Verify if everything is in order

5. Delete Spline Mesher 1 through the Package Manager

All done!

API Changes

If you’re using Spline Mesher with custom scripts updating them after removing Spline Mesher 1 will be rather straightforward.

  • The namespace used has changed from sc.modeling.splines.runtime to sc.splines.mesher.runtime.
  • The Spline Mesher class is now a base class. The old Spline Mesher component is now the Spline Curve Mesher class.
  • The component still has a Rebuild function and a settings instance
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Last updated on February 12, 2026
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