Preview
Asset is in development, documentation is a draft
3.1.2.Mesh preperation
Any mesh you wish to deform along a spline needs to meet a few basic standards.
Orientation
As of version 2.0, it’s no longer strictly required for input meshes to be oriented towards the forward axis. This is because the option mesh rotation processing is now fast enough.
Topology
Because the mesh needs to be able to bend, it requires a topology that allows for this.
If it has long faces adding a few subdivions is sufficient.

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