Pending release
Documentation is a draft
Stylized Grass Shader (Unity 6)
1.1.Update guide
Updating from 1.4.6 to 2.0.0+
Many files will have been overwritten, but Unity packages cannot track the deletion of files. You will end up with some files/scripts that no longer belong. Additionally, Unity will wrongly merge the old and new folder together, creating an unfixable wreck of errors.
It is required to delete the asset from the project, before installing v2.0
- Delete the Stylized Grass Shader folder from the Assets folder
- Import the Unity 6 version from the package manager
- Observe that some materials in your projects, that were using the grass shader are now pulsing orange.

Select these materials and switch to the Stylized Grass Shader/Default
Key changes
- The asset is now in the UPM format, and installs as a Package.
- Script namespace has changed from “StylizedGrass” to “sc.stylizedgrass.runtime”
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