Stylized Water 1/2 comparison

FeatureStylized Water ShaderStylized Water 2Note
Render pipelineBuilt-in onlyURP only
Shader authoringAmplify Shader EditorHand-written
Lighting/unlit mode√√
Orthographic camera’s√√
Mobile support√√SW2 uses a single shader that’s scalable
VR support√√
Depth-based color√√
Intersection foam√√SW2 has more options
Surface foam√√
Refraction√√SW1 does not support this on mobile
Normal map√√
Wave animation√√SW2 uses procedural waves, SW1 uses heightmaps
UV- or world-space tiling√√
Planar reflections√√SW2 supports multiple reflections
Skybox reflections√√Only when using Advanced shading in SW1, tied to “Smoothness” parameter
Sun reflections√√SW2 allows fine control
Vertex color painting√√
Color gradient texture√X
Shadow receivingX√
SparklesX√
Animated causticsX√
Translucency shadingX√
Buoyancy supportX√
Third-party fog supportX√
River modeX√
Low poly shadingX√
Water grid componentX√
Water mesh utilityX√
Point lightsX√SW1 supports up to 3 when using Advanced shading mode
Spot lightsX√
Curved World 2020 supportX√