Staggart Creations is a small development company, focused on providing unique and user-friendly game assets and tools, for fellow game developers and artists alike.
Who am I?
Spearheaded by Jonathan van Immerzeel, a Technical Environment Artist hailing from The Netherlands. A fortunate individual who turned his hobby into a profession.
From a young age, I’ve always been driven by curiousity, and the desire to understand the inner workings of the world around me. With the desire to improve it based upon that understanding. The vast possibilities within digital creation provide me with an endless source of inspiration to this day.
Moving from project to project, building the useful and the superfluous for the fun of it, and learning from the process as it develops. Exploring ideas through creating, troubleshooting, trial and error and first-hand experience.
What I do
Coming from the Unreal Tournament modding scene, which lead up to a Computer Science and Software Development degree. I now find myself applying my experience and skillset in game development. During my studies and beyond I worked on various projects, eventually recognizing my niche as a Technical Artist; a facilitator between artists and programmers.
This mix of disciplines allows me to strive towards the most efficient and flexible workflows in mind, intertwining creative art and technology.
In 2016 I started developing for the Unity Asset Store, which developed into a business. Being exposed to the wide variety of use cases has steered my work to a flexible and user-friendly approach. Creating tools and designing pipelines that facilitate a creative and iterative process. With a strong focus on UX/UI, to make the tools I’ve always dreamed of using.