Stylized Water Shader Documentation

Stylized Water Shader

Stylized Water Shader
Author: jonathan
Version: 2.0.8
Dated: 19 Mar 2017

4.Getting started #

  • Drag one of the prefabs found under Assets/StylizedWaterShader/Prefabs/ into your scene.
  • Use the StylizedWater script component to start modifying it to your liking.


  • Create and assign a material to your water mesh and assign a shader found under /StylizedWater.
  • Add the StylizedWater script component.

When using Forward Rendering, be sure to add the EnableDepthBuffer script to your camera. This ensures the depth and intersection effects work.

Note: It is advised to create your own materials and duplicate the prefabs, so your settings are not accidentally overridden when updating the package.

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Last updated on August 21, 2019
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