SC Post Effects Documentation

SC Post Effects
Author: jonathan
Version: 2.1.3
Dated: 12 Jan 2018

3.1.Installation #

You will be presented with the installation screen, should anything not check out, instructions will be displayed.

If the installation window doesn’t appear, or you’ve close it, open it through the menu Help/SC Post Effects/Installation tab.

Built-in render pipeline

The Post Processing Stack (v2) must be installed from the Package Manager before you can continue. If this is not the case, an option will be presented to do so.

Universal Render Pipeline

If you’re using the URP, the installer will unpack a URP version of all effect scripts and overwrite the ones in the package.

If you have both the URP and Post Processing Stack installed through the Package Manager, this is not the case. The installer doesn’t pop up in this case, as no further setup is required. Note that this combination is only possible in Unity 2019.3 and 2019.4 LTS.

Installation will continue on the next screen, where you can choose to install the demo content as well.

Demo scenes

Note that the demo scenes only work with the Post Processing stack. For the URP/Volume system, unfortunately no demo content is available.

When installed you will find these in the _Demo folder. The materials used in these scene were creating using the built-in render pipeline. If you’re using a Scriptable Render Pipeline they will be rendered pink by default. To remedy this, follow these steps:

  • Select the all the materials in the SC Post Effects/_Demo/Materials folder
  • Go to Edit -> Render Pipeline -> Upgrade Selected Materials to <Pipeline used>.


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Last updated on September 12, 2020
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