SC Post Effects Documentation

SC Post Effects
Author: jonathan
Version: 2.1.6
Dated: 12 Jan 2018

8.1.3.Fog #

Adds distance and height-based fog to the scene. Features several color modes:

Uniform color
Fog will be a single color

Gradient Texture
Samples a horizontal gradient texture from left (near) to right (far). Will expose a distance parameter to control the length of the gradient.

Skybox color
Fog will take on the color of the skybox, making it seamlessly blend in. This feature is not available in the LWRP due to highly inconsistent API changes between the various versions.

Height fog density can be controlled by supplying a grayscale texture.

via Gfycat

The light scattering feature will perform another bloom pass inside of the fog

via Gfycat

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Last updated on May 23, 2019
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