SC Post EffectsTo be addedGetting startedInstallationUpdate guideSetup (Using Post-processing package)Setup using URP Volume systemVolumesProfilesScriptingCompatibilityKnown IssuesTroubleshootingRefundsEffectsEnvironmentCausticsCloud ShadowsFogSunshaftsBlurringBlurDouble VisionTilt ShiftRadial BlurRenderingAmbient Occlusion 2DLens FlaresLight StreaksImageColor Grading LUTColorizeHue Shift 3DSharpenRetroColor SplitDitheringPixelizePosterizeScanlinesScreenBlack BarsDangerGradientOverlayRefractionRipplesTransitionSpeed LinesTube DistortionStylizedEdge DetectionMosaicKuwaharaSketchMiscKaleidoscopeSC Post EffectsAuthor: jonathanVersion: 2.1.6Dated: 12 Jan 2018 8.3.1.Ambient Occlusion 2D # This effect uses the screen’s luminance (grayscale image) to add self shadowing in areas where colors differ. For example, between a character and the background. After Before Was this helpful? Yes No Suggest edit Last updated on April 30, 20190 of 0 users found this section helpful « RenderingLens Flares » Suggest Edit Captcha : Submit