Pending release
Documentation is a work in progress draft!
15.1.Condition
Blends in a Texture and Color from the edges of the screen.
The Texture can be tiled and animated in any direction, with an optional 2nd Texture layer. Using different textures and colors can create a variety of feedback effects.
Several Prefabs are included that are set up to signify the following conditions
- Boon
- Electric
- Fire
- Heal
- Hurt
- Ice
- Slowed
- Speedy
You can find these prefabs by going to Window/SC Post Effects/Show Prefabs
The Danger and SpeedLines effects from v2.4.0 and older have been replaced by this effect.
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