SC Screen Effects Documentation (v3)

Pending release

Documentation is a work in progress draft!

SC Screen Effects
Version: 3.0.0
Review

13.2.Anaglyph 3D #

Remember Nvidia 3D Vision? You could grab those /[:red_square: :blue_square:]\ glasses and play almost any game in simulated 3D. This effect uses the same technique.

It splits the screen image up into two color channels and offsets them based on depth.

It has an option to specify the glasses type:

  • Red/Cyan
  • Green/Magenta
  • Green/Red

These are the most popular and commongly available glasses.

To get the best 3D perspective, the Focal Point parameter needs to be adjusted. You may want to adjust this dynamically through script by raycasting against the geometry in front of the camera.

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Last updated on September 29, 2026
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