Fantasy Adventure Environment Documentation

Fantasy Adventure Environment
Version: 1.5.7
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Polycount and LODs #

Many users might like to know the polycount of the various assets before purchasing, hence this list containing the polycount and consequent LODs.

Note: All trees are saved as Unity asset files, because they were modified through script in order to bake wind information.

Trees

Asset name LOD0 LOD1 LOD2
Tree_A 2497 1871 930
Tree_B 1912 1472 752
Tree_C 2321 1737 952
Birch_A 1107 963 891
Birch_B 469 242 164
Birch_C 745 203 167
Spruce_A 1324 876 312
Spruce_B 1124 720 256
Spruce_C 1068 708 248
Pine_A 1048 608 436
Palm_A 884 408 180
Palm_B 910 540 288
Palm_C 1214 552 336
Willow_A 2675 1496 660
Willow_B 3560 1888 1022

Note: All trees have a billboard after LOD2, which is 8 polygons.

Cliffs

Asset name LOD0 LOD1 LOD2
Cliff_A 3994 1996 796
Cliff_B 3994 1996 796
Cliff_C 3994 1996 796
Cliff_D 1994 996 396
Cliff_E 996 496 246
Cliff_F 1994 996 496
RockCluster_A 1160 572 278
RockCluster_B 336 160
RockCluster_C 268
RockCluster_D 156

Vegetation

These items have few to no LODs as the polycount is already low. Flowers are around 12 polygons, whereas their clustered counterparts are around 60 polygons

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Last updated on January 4, 2018
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