Spline Extensions Documentation

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Documentation is a draft, and is expanded as the package develops.

Spline Extensions
Version: 1.0.0
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6.2.Spline Audio Emitter #

Positions an Audio Source object onto the Spline point that’s closest to the camera, and within the Spline’s area. As a result, the follow the camera around whilst being restricted to the Spline curve.

This provides the impression that the Spline itself is emitting audio.

The functionality does have a limitation, it does not work well with concave Spline curves. The audio source may jump from Point A to Point B (and vice verse) as the camera moves around. This is because either point could be closer to the camera.

This component currently does not have optimal performance and is slated to be converted to Job-based processing.

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Last updated on March 30, 2026
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