Pending release
Documentation is a draft
Stylized Grass Shader (Unity 6)
9.Troubleshooting
Wind animations don't always work in scene view, or aren't smooth In the scene view bar, check if the “Always Refresh” option is enabled. If not, any kind of shader animation only updates when the scene view is refreshed (eg. selecting something or moving the camera). Additionally, you may have the Interaction Mode set to “Default“ in your Preferences, causing the scene-view to no constantly render.

Shadows still pop, even with LOD crossfading enabled This appears to be a bug in URP itself, where the renderer only renders one single LOD for shadows, rather than LOD- & LOD+ with crossfading. This otherwise works properly for the normal shading.
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