Save the Zoo
Save the Zoo is an educational game for kids, age 6 to 12. The aim is to teach kids where electromagnetic technology is applied to locate objects of a certain kind. The player must choose the right device in order to successfully complete assignments as a zoo guard. Created for the HEIM Technical Museum (currently playable on their consoles).
My responsibilities included:
- World building
- Post effects, rendering optimization
- Feedback effects
- 3D Assets
- Vegetation (Rocks, trees)
- Characters (Player and NPC)
- Zoo props (ex. buildings and animals)
- Low poly terrain
- Habitats
- HUD
- Programming
- Random NPC creator (Substance Designer, C#)
All textures were with created in Substance Designer, modeling was done in Zbrush and Maya
Screenshots
Assets
Art style tests