NEW! Faster GPU-based texture generation
A shader inspired by Zelda: The Windwaker, customizable to your liking through various parameters. Texture maps are automatically packed, making this package customizable and lightweight.
Also includes two simplified shaders, for low-end devices.
• Custom inspector, for ease of use
• Intersection effect with other objects
• Realtime planar reflections (Desktop only)
• 7 types of normal/refraction maps
• 7 built-in intersection textures
• 4 built-in wave heightmaps
• Ability to add custom textures for waves and intersection
• Depth color
• Wave animation
• World-space or UV-based tiling
• Demo scene
• Desktop shader
• Advanced mobile shader
• Basic mobile shader
Note: Does not support orthographic cameras, VR/AR or Lab Renderer
Easily the best water solution.
The level of customization of this water is pretty much everything I could want. You have control over surface ripples, surface foam style, surface shine, depth transparency, among different other things to give you nice looking water for your particular project's needs. Support (if necessary) is fast and performance seems great. If you realise you don't have the outline effects of objects you place in the water, make sure you add the "EnableDepthBuffer" script to your camera, otherwise you won't have any Intersection effects. I made this mistake, but it's easily corrected as the script is part of the package (and is stated in the short startup guide). Easily one of the best assets I've purchased.
By: SuitMonkey on 2017-10-24
This asset is simply amazing. If you are looking for a stylized water shader, then this is the one to get. Between great looks, support and customization, it's hard not to love this product. Staggart Creations has made a number of great products privately for developers and this is currently the best asset he has released on the store. I look forward to the new flow direction feature that will be added as well as the real-time reflections. Overall great product with great support, excellent performance and awesome customization options! Great job Staggart!
By: seanweech on 2017-07-14
The shader works well on mobile and the developer was very quick to answer support email!
By: Afroman on 2017-06-13
It's fully customizale, with demo and it's ready to use, really nice wave effect and it's perfect for Toonish style. a must to have ! 🙂
By: MaximilianPs on 2017-05-12
Looks great, performs brilliant, and the support and help from the creator is top notch!
By: RamSteelwood on 2017-05-04
That water shader so amazing. Using it in mine mobile project. Works well even without DepthBufferScript on camera (in my case).
By: vARDAmir88 on 2017-04-18
I love it
Not the most realistic water shader on the asset store, but maybe the nicest. It gives a ton of artistic control, which is fantastic. For huge bodies of water like oceans, the fact that the waves are very simplistic becomes a little bit of a problem, you can see repetition. For smaller bodies like pools and ponds it's perfect.
By: brisingre on 2017-04-18
Great Lightweight Water Shader
Very customizable, giving my game a great look! Responsive support as well! Highly recommend!
By: Schlumpy on 2017-04-13
Works out of the box and all the settings are clear and simple. Love the world tiling feature, and it is very fast. Brilliant work, you!
By: IgorAherne on 2017-04-11
Fantastic value for $10
All the options and customization you could need.
By: Anthony on 2017-03-02
Amazing look and very customizable, its also very very fast! The only question i have is that if I adjust the normal strength, under the surface category, It will always reset itself when I reload Unity. How can I fix that? The other settings save just fine.
By: wbarteck on 2017-01-06
Quick to download, good documentation, easy to understand instructions, several presets and it looks great. Zero complaints about this 🙂
By: Donsantos on 2016-12-29
Very versatile and looks great, recommended!
By: samskyman123 on 2016-12-13
This water shader is simply awesome and very customizable as well. I totally recommend it to anyone looking at a stylized solution. Thanks for making this 🙂
By: nuverian on 2016-12-08