Spline Mesher Pro is now available!

The successor to Spline Mesher as released in 2024, reworked from the ground up for multi threaded mesh generation (~50x faster). With advanced new features such a fill mesh generation, procedural input shapes and output splitting.

Easily bend and repeat meshes along Unity splines for fences, pipes, paths, and more – or generate a mesh from a spline area. Fast, flexible, and built on Unity’s native spline system.

Curious how this compares to the Standard version? See the comparison page

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