Stylized Grass Shader
If the Universal Render Pipeline isn’t installed, or outdated, you will be automatically prompted to do so.
Ensure your project is in fact using the Universal Render Pipeline. Go to Edit->Project Settings->Graphics to check if a pipeline asset has been assigned (it may be named differently)
If this is not the case, please refer to the URP documentation for instructions.
The _Demo folder contains two demo scenes that showcase the shader in action. This is a good place to try and experiment with the different shader parameters.
The Prefabs folder contains several grass and bending prefabs which you can use right away.