Category: Development

Tree billboards added to the Fantasy Adventure Environment

With the intention to make the tree assets better suitable for open landscapes, version 1.0.3 will add billboard LODs. This will allow users to have much more trees in their environments, at a much smaller performance cost. Billboards will maintain the same wind animation as the actual tree, which makes pop-in less noticeable. Color changes made to the trees, through...

Grass features overview

One of the most prominent features of the Fantasy Adventure Environment asset pack is it’s grass. A lot of iteration was needed to achieve desired the stylized character, while still allowing full artistic control. I’m happy to share the list of features you will be able to enjoy when the asset pack release on the Unity Asset Store! Wind animation,...